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X particles c4d macro
X particles c4d macro











x particles c4d macro

Settings are the same as for the Circle emitter except that there are two radius settings - H-Radius and V-Radius - for producing the elliptical shape. The Cone Angle can still be used to generate a hollow cone of particles and a Variation setting can be applied to this to add some variation in the angle.Īn elliptical emitter. Ring Only: if this is checked, particles are only emitted from the circumference of the circle, not its area.Determines the length of the emitter cone along its Z-axis. Emitter Length: only used when 3D representation is checked.3D: the emitter is drawn as a 3D cone, which makes it much easier to see where the particles will go, particularly when the cone angle is greater than zero.Particles are always emitted along the Z-axis of the emitter. Cone Angle: the angle at which particles are emitted.Determines the length of the emitter box along its Z-axis. Emitter length: only used when 3D representation is checked.

x particles c4d macro

  • 3D: the emitter is drawn as a 3D box, which makes it much easier to see where the particles will go, particularly when the horizontal and/or vertical angles are greater than zero.
  • Edges Only: if checked, particles will only be emitted from the edge of the rectangle.
  • H Angle and V Angle: the angles at which the particles are emitted.
  • x particles c4d macro

    X PARTICLES C4D MACRO PLUS

    There are seven inbuilt shapes, plus you can use any object from which to emit particles, and a special mode named ' Defined Emission'.Ī rectangular emitter with these settings: The first quicktab in the Object tab concerns parameters to do with the shape of the emitter and how particles are emitted from it.













    X particles c4d macro